This is from a panel I attend about a year ago from the LTUE symposium. Hope my notes will be of use.
- Pitfalls: plots been done, doesn’t mean anything can still be done in a new way. Make it your own.
- Stories with the great magic system, but we characters will not prosper. You need a combination of character with plot.
- Magic needs to have rules set rules early to save revision. Define what can and can’t happen.
- Need consistency: keep the cans and the cans consistent.
- Add complications in plot that can’t be solved by magic system.
- Don’t ignore the easy answer. Reference of you to wear Eagles carried the rain with Frodo and Sam selected drop it off in the volcano.
- Geographic limitation or range or range of affect, or limited resources, plus prerequisites in magic can present limitations.
- Sanderson’s first and second laws: look up authors, list of magic recommendations.
- By not having magic with rules, it can present a sense of mystery and wonder by the use of magic.
- The hobbit: is a regular guy going through Bell was still
- Some magic has a consequence/blow back/consequence. One example is a wizard who loses body parts when doing high magic.
- Magic is not useful unless characters go through your real emotion.
- Magic in a series: add or extract the late magic system to have a new element added through each succession of volumes.
- Make your magic off them.
- Check out Brandon Sanderson’s writing course online.
- Many rejections are due to circumstances not related to your submission.
- Keep submitting to help give you a sense of identity with an editor.
- Send out submissions, and consider rejections as not at this address. Meaning that this editor doesn’t like it, but others can
- do pictures
- the only way you can truly fail is to stop trying
Have something to add to the list? Please do so in the comment section of this blog.